I enjoyed it, though, and found that playing as Vegeta, who is a brutal brawler, was incredibly fun. It's a bit of a POV-frenzy as we play as Krillin who obtains a Dragon Ball from Guru and then almost immediately after we play as Vegeta who then steals that Dragon Ball. We get to fight as the Saiyan Prince as he takes on Dodoria, Zarbon, and the Zarbon once again. The most exciting aspect of Dragon Ball Z: Kakarot's take on the Frieza Saga was expanding Vegeta to a playable character. The trip to Namek maintains the open-world feel, but the intensity of the storyline will make players want to keep advancing in the main arc. Kakarot chooses to let the filler be the slice-of-life stuff I mentioned before rather than what the anime went for, which I think is a strong choice. From here, the main beats of the storyline play out as they did in the iconic story, with filler that didn't appear in the manga, such as the excursion on Fake Namek, entirely cut out. Credit: Bandai Namco Dragon Ball Z: Kakarottakes us to Namekīandai Namco does an incredible job of creating the same intrigue that the anime did as Gohan, Krillin, and Bulma head to Namek. It's a hilarious bit that actually turns into an emotional moment when Puar receives a message from Yamcha that puts her heart at ease. We investigate as Gohan and discover that Puar is shape-shifting into Yamcha while he's gone to maintain his reputation with the ladies until he can he wished back. My favorite of these side quests was when Oolong thought he saw the ghost of Yamcha. This leads to interactions with characters who get next to no screen time during Dragon Ball Z at this point, including Puar, Launch, and more. This sort of "peacetime" gameplay between sagas will be an ongoing and incredibly enjoyable aspect of the game. We get a lot of time, if we take advantage of it, to go through slice-of-life adventures back on Earth while Goku heals up. One of the major differences between the story of the anime and manga and the way everything plays out in the game is what happens in-between sagas. Credit: Bandai Namco A brief intermission I was curious how Dragon Ball Z: Kakarot would handle this specifically because it does have to be an iconic and intense battle, but drawing it out too long would make for tedious gameplay. The countdown to the destruction of Namek, which was meant to last just minutes, seemed to last an eternity. The Frieza Saga is one of the most celebrated storylines in all of anime but also has been the subject of parody due to the long and drawn-out climax between Goku and Frieza.